Ludo Hobo is a one-stop-shop full stack player and user experience consultancy — that covers Strategy, Technology, Design, and Art — operated by Ahmed Salama.
Where does the name Ludo Hobo come from?
Ludo is derived from ludology, which is the study of games, and play.
Hobo traditionally refers to a traveler or a wandering worker.
Explore my suite of services designed to level up your game. From fine-tuning to crafting seamless player experiences. Whether you need a week long design deep-dive, a quick one day workshop to align your user experience, or a pair of hands to help ship your game. I’ve got what it takes to bring your vision to life.
A retainer contract allows me to work as an integrated member of your team, continuously and progressively contributing to your game’s success.
A one-shot creative and/or technical sprint, spanning one or two weeks, where I join your team on-site to interview key personnel to help level up your game experience.
An on-site workshop typically runs for one to two days and is a powerful way to expand your team’s design thinking and can serve as an easy way to get started fast.